what a wacky adventure. I'm loving the visuals, and it was a fun little game, perfect in a jam. I kinda wish the text was a bit more readable (maybe a button prompt for the dialog?), but I totally get how finicky UI can be sometimes in Godot. I also loved the music, really added that extra "run around a cafeteria" feel. It paired well with the hit sound being what I can only assume to be a bongo and the collection sound being that orchestral sting. Really sets the mood.
This game is a gem ! This silly 5-minute experience was something wonderfull ! The story, graphics and overall chaotic energy were fantastic. I loved every second of it !
the chaotic energy of this game is something else ahah. the music, the sprites, the animations, they're all great! gameplay is fun too, but it did feel a little too hard. maybe increasing the healing from 5 to 10 could help. sometimes i would also get combo'd by the other students and it felt a little unfair.
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what a wacky adventure. I'm loving the visuals, and it was a fun little game, perfect in a jam. I kinda wish the text was a bit more readable (maybe a button prompt for the dialog?), but I totally get how finicky UI can be sometimes in Godot. I also loved the music, really added that extra "run around a cafeteria" feel. It paired well with the hit sound being what I can only assume to be a bongo and the collection sound being that orchestral sting. Really sets the mood.
This game is a gem ! This silly 5-minute experience was something wonderfull ! The story, graphics and overall chaotic energy were fantastic. I loved every second of it !
Thank you for bringing me tears of joy !
the chaotic energy of this game is something else ahah. the music, the sprites, the animations, they're all great! gameplay is fun too, but it did feel a little too hard. maybe increasing the healing from 5 to 10 could help. sometimes i would also get combo'd by the other students and it felt a little unfair.